P14546: Virtual Reality Data Glove/public/
Table of Contents
Project SummaryVirtual reality allows a user to experience events in a 3D environment. It can be used for entertainment as a tool that allows researchers to create correlations between eye movements and responding body movements. Current systems use tracking sensors and cameras to monitor movement of the body, but these system prove to have difficulty when focusing on the hands. The cameras have difficulty following and seeing the sensors located on the hand which produced inaccurate data. The interest of this project is to create a glove that produced data that can be used to relate eye movement and hand movement without the use of optical sensors. There are currently commercial gloves that allow tracking of hand positions without cameras, but are too expensive. Constraints of this project include developing a lightweight, durable, and cost effective, virtual reality glove that will not interfere with the natural movements of the user. The functioning prototype glove will provide data of the hand's position that can then be compared to the movements of the the user's eyes for study.
For more information, please view our 1-page project summary.
Preliminary Interview Questions and Answers
|1||How can we get a hold of you?||Send email to set up appointment/meeting a couple days in advance or go to office or lab in CAR(76)-2100 and 2101. Can also contact Susan Farnand. May be put into contact with a grad student later in the semester for more information|
|2||If there is a current idea, under what circumstances does the current idea fail?||
Currently using active markers to track movement
using cameras. Other working models include the Cyber
Glove and similar products.
What is our deliverable?
||Fully Functional Prototype|
What types of data do they want outputted?
|5||What actions are going to be simulated?||Catching and hitting a ball|
What software are we interfacing with?
|7||Who approves the device?||The device is approved at several stages throughout the course by both students and the customer|
Who is in control of the funds?
||The budget will be determined at a later date. Probably between $500 and $1000|
|9||Who is the user?||Volunteers working in the lab. Mostly college age students|
|10||What are the hand sizes range?||Must fit men and women in college and most adults|
|11||What is the range of communication?||Lab is not currently wireless, so wired connection is acceptable.|
|12||Is a battery absolutely necessary?||
|13||How accurate does it have to be? +/- 2 degrees?||Within a few degrees. Will be determined after some testing has been done.|
|14||Is it 120 Hz because we are trying to match the data rate with the cameras?||Can be lowered to be at least 60 Hz. Anything slower than that may cause problems with providing feedback to the user|
|15||Why is it 2 lbs for the peripheral components? can it heavier?||This is a flexible number. The user will be wearing a fanny pack which can hold the battery and possible other small controls|
|16||Where do you want the location of peripheral components? (arms,back,chest)||Undecided|
|17||How long do you want for calibration time?||Undecided|
|18||What are the operating conditions?||In a lab in CAR building. Can be viewed at a later time to get a better understanding|
|19||What is the operating life?||Undecided|
|20||Any other faculty or people we can ask for advice?||Susan Farnard and a grad student we may be put into contact with will be able to help if needed.|
|21||Does it have to be a glove?||No. The design is flexible. Simply needs to be able to track hand movement according to customer needs and engineering requirements|
Customer Requirements (Needs)Customer requirements , including importance. You may also want to include links interview notes here.
Here is the excel file of Customer Needs.
Engineering Requirements (Specifications)System-level and function-level requirements that define the intended performance of your system.
Here is the excel file of Engineering Requirements.
- Glove does not impede movement of the user
- Glove can easily be repaired if damaged
- Startup and calibration time is limited to 10 minutes max
- Measurement angles or hand are accurate to within a few degrees
- Data rate is at a minimum of 60Hz
- Glove must fit a variety of hand sizes
- Must stay within budget of $1000