P18311: Sensory Exploration Development Platform
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Systems Design

Table of Contents

Team Vision for System-Level Design Phase

During this phase of the project, the team worked together to form a system level design based on what was learned in the problem definition phase of the project. The system level design consisted of identifying the necessary input, output, and hardware requirements for the design phases. The goal for this phase was to translate the proposal created for the Band Toy and MoonPad variations, in the problem definition phase, into the building blocks for successful completion of the following design phases.

Functional Decomposition

The following section explains the Functional Decomposition for the Band Toy and MoonPad variations.

Band Toy

Band Toy Functional Decomposition

Band Toy Functional Decomposition





















MoonPad

Functional Decomposition for all MoonPad Variations

Functional Decomposition for all MoonPad Variations

Benchmarking

The following section explains the Benchmarking for the Band Toy and all MoonPad variations. Below is a breakdown of previous versions of the toys and their key features/hardware.

Band Toy

Benchmarking for Band Toy

Benchmarking for Band Toy

MoonPad

Benchmarking for all MoonPad Variations

Benchmarking for all MoonPad Variations

Concept Development

The following section explains the Concept Development for the Band Toy and MoonPad variations. Below is a breakdown of the key features/hardware that will be implemented in the new Band Toy and MoonPad versions.

Band Toy

Concept Development for Band Toy

Concept Development for Band Toy

MoonPad with Microcontroller

Concept Development for MoonPad with microcontroller

Concept Development for MoonPad with microcontroller

MoonPad without Microcontroller

Concept Development for MoonPad without microcontroller

Concept Development for MoonPad without microcontroller

Feasibility

The following section explains the Feasibility for the Band Toy and MoonPad variations.

Band Toy

Feasibility for Band Toy

Feasibility for Band Toy

MoonPad

Feasibility for all MoonPad Variations

Feasibility for all MoonPad Variations

I/O List

The following section explains the I/O List for the Band Toy and MoonPad variations.

Band Toy

I/O List for Band Toy

I/O List for Band Toy

MoonPad with Microcontroller

I/O List for MoonPad with microcontroller

I/O List for MoonPad with microcontroller

MoonPad without Microcontroller

I/O List for all MoonPad without microcontroller

I/O List for all MoonPad without microcontroller

Processor Solutions

The following section explains the Concept Selection for the Band Toy and MoonPad variations.

Band Toy and MoonPad Variations

Processor Solutions for Band Toy and all MoonPad variations.

Processor Solutions for Band Toy and all MoonPad variations.

Battery Solutions

The following section explains the Concept Selection for the Band Toy and MoonPad variations.

Band Toy and MoonPad Variations

Battery Solutions for Band Toy and all MoonPad variations.

Battery Solutions for Band Toy and all MoonPad variations.

Systems Architecture

The following section explains the Systems Architecture for the Band Toy and MoonPad variations.

Band Toy

System Architecture for Band Toy

System Architecture for Band Toy

MoonPad

System Architecture for all MoonPad Variations

System Architecture for all MoonPad Variations

High Level Block Diagram

The following section explains the Design and Flowcharts for the Band Toy and MoonPad variations.

Band Toy

High-Level Block Diagram for Band Toy

High-Level Block Diagram for Band Toy

MoonPad

High-Level Block Diagram for all MoonPad Variations

High-Level Block Diagram for all MoonPad Variations

Goals for Next Phase

The following section explains the timeline for the following phases for both the MoonPad (both variations) and Band Toy projects.
Goals for next phase for both MoonPad and Band Toy projects.

Goals for next phase for both MoonPad and Band Toy projects.


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