|Project Summary||Project Information|
Currently, computers and phones require very present and in-depth interaction. The user is unable to detach from the interface efficiently. Though typing with one hand is a possibility, especially with phones, with a PC, the lack of portability makes that unfeasible. This leads to more distraction and usually takes full attention to properly respond to notifications. A portable, easy to use device that mitigates distraction and does not cause any restriction of movement or normal hand functions needs to be developed that will competently mimic regular PC or phone purposes.
A device worn on a single hand that can interface and act as a controller for other devices aims to replace usual phone and computer interfaces such as touch screens and verbal commands by using sensors to track finger positions and hand orientation.The device should quickly and accurately detect gestures, convert them into relevant commands, and wirelessly communicate the commands to a paired device. The device should be compact, ergonomic, durable, and not distracting to the user or bystanders.Though most devices currently require two hands to effectively operate, this interface should be operable on one hand with little focus. Other prototypes have not gained much traction due to issues with weight size, reliability, durability, and lack of comfort. Last year’s prototype was bulky, had unreliable sizing, and is not incredibly accurate and repeatable with respect to its ability to properly ascribe finger motions to letters and text functions.
This project aims to provide users with a convenient, reliable device with qualitative proof that a wearable interface can adequately replicate response speeds and normal functionality of a computer or mobile phone. This year’s final prototype should be sleek, aesthetically pleasing, durable, accurate, lightweight, simple to use, not a distraction, and should not disrupt normal function of the hands or arms. Also, it should be comparable or better than today’s prototypes and on-the-market devices in durability, price, convenience, and satisfy the needs of the customer.
|Willow Baker||ME||Project Managerfirstname.lastname@example.org|
|Alice Fischer||CE||Technical Writeremail@example.com|
|Vincent Yu||IE||Lead Purchaserfirstname.lastname@example.org|
|Nick Breeman||EE||PCB Lead Designeremail@example.com|
|Jonathan Hoey||EE||Lead Engineerfirstname.lastname@example.org|
Work Breakdown: By Phase
|MSD I & II||MSD I||MSD II|
Customer Handoff & Final Project Documentation (Verification & Validation)
Work Breakdown: By Topic
|Project Management||Design Tools||Design Documentation||Implementation||Validation||Presentation & Dissemination|
Communication & Minutes
Design Review Documents
Imagine RIT Exhibit