Table of Contents
|Project Summary||Project Information|
The video game-based training system has the purpose of encouraging and enabling gamified exercises for practicing the use of prosthetics at home. It is able to provide additional training outside of a therapy session and able to be played each day for additional training. These exercises should be engaging, motivating and showcase improvement. Exercises should increase in difficulty to scale with improved performance (this is configurable by using the song creation tools).
A device was under development for another project that should connect to the hand, decode EMG signals using machine learning, and pass instructions that the game will use as a controller input. Input latency should be no greater than 100 ms with at least one day worth of activity logging. Operation will take place on a personal computer. The game will interact with a USB Hub that connects to the LUKE arm.
Watch the ARM Contest video of our project to learn what we accomplished!: https://www.youtube.com/watch?v=G_c23ihK1uY
For an updated project description, click on the following link for the Project Readiness Package.
For the specifications of the project and its capabilities, please refer to our project paper and poster, found below.
|Anup Jonchhe||Project Managerfirstname.lastname@example.org|
|Dominic Arcoraci||Operations Manager and Head Test Systems Engineeremail@example.com|
|Forrest Shooster||Lead Engineerfirstname.lastname@example.org|
|William Bates||Test Systems Engineeremail@example.com|
|Kenneth Nepomuceno||Communicator and User Interface Engineerfirstname.lastname@example.org|
Work Breakdown: By Phase
|MSD I||MSD II|
Customer Handoff & Final Project Documentation (Verification & Validation)
Work Breakdown: By Topic
|Project Management||Design Tools||Design Documentation||Presentation & Dissemination|
- We would like to thank the Kate Gleason College of Engineering’s Multidisciplinary Senior Design Program for their financial support, as well as our faculty guide Cory Stiehl, PhD, and other useful references we communicated with in setting up and planning this project including Dustin J. Tyler, PhD and Ian Schreiber,
- We would especially like to thank Matthew Williams, PhD, our project sponsor and point of contact for the Cleveland Functional Electrical Stimulation (FES) lab. This work was supported by the DARPA BTO HAPTIX program through the Space and Naval Warfare Systems Center (Pacific contract no. NC66001-15-C-4041) and by the U.S. Dept. of Veterans Affairs RR&D Service Program (Merit Review Award #I01 RX00133401 and Center #C3819C).